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Dwarf fortress fps tips
Dwarf fortress fps tips





dwarf fortress fps tips

Mineral Occurrence basically means how many metals each civilization will have access to.

dwarf fortress fps tips

Medium is fine for beginner players, but you can turn it to high or very to increase the level of challenge. This is a good setting to spice up the game and have some level of challenge as you manage your world. The higher the Natural Savagery, the higher the chances of your various civilizations getting attacked by aggressive animals. This setting increases the number of savage animals you have in the world by increasing the number of savage biomes in the world. It should be noted that a number of beasts scale with the size of the world too. So, our recommendation here would be to balance the number of sites and beasts in order to have a balanced overall experience. Likewise, having a low number of beasts will result in beasts going extinct with time. Having a higher number of beasts than the total population will decrease the population with time and if the population is very low, it will give birth to this post-apocalyptic setting where life is going extinct In simple words, the beasts play the role of population control, making sure that civilizations don’t go out of control and don’t become too difficult to manage. The Number of Beasts determines the number of megabeasts, semi-megabeasts, and titans that will exist in the world. Interfering with this setting also affects the History Generation time as well, since it amps up the number of inhabitants in the world. Medium is fine for the most part, but you can go with high as well if you want to minimize the risk of civilizations going extinct. Setting to this low will result in civilizations only existing within their home settlements which drastically increases the chance of them going extinct at some point The sites exist in the form of Towns, Mountain Halls, Forest retreats, Dark Pits, and more. This option determines how big the civilizations will be by giving them more sites, habitats, and establishments to expand. It should be noted that the number of civilizations also affects the History Generation time since a high number of civilizations will increase the number of events that would have occurred in the world by the time you begin the game Maximum Number Of Sites – Medium/High So if you want to have a world where you can control the peace and warfare of different civilizations at a much larger scale, set to high, otherwise, the medium is fine too. The races include humans, goblins, dwarfs, elves, and kobolds. Decreasing the options range will decrease the number of distinct civilizations that will exist in your world which in turn decreases the world trend due to lesser interaction between different races.Īnd naturally setting the Number of Civilizations to high or very high will guarantee the maximum number of races which in turn will increase the world trend and the number of events that occur in the game due to the high amount of interaction between species of different races. This option determines the number of civilizations that will exist in your world. The higher you go, the more historical events would have occurred and the smaller you set it the fewer events would have occurred in the world. The longer your history length is the more time it will take the world to generate while affecting the system’s performance as well. Keeping it on the default setting, which is 100 years is the sweet spot since it gives civilizations enough time to develop bonds or feuds. Choosing 5 years means that only 5 years have passed since the dawn of time, which obviously means civilization wouldn’t have developed much. History Length basically decides how much time has passed in the game when you are put in control of the world. We recommend leaving the world size to its default setting which is Medium. It is linked with the base values of all the other world generation settings in order to keep the world balanced with its inhabitants, biomes, and resources. World map size is basically what it says, which is determining the size of the world. The best world generations settings are as follows: World Map Size – Medium Best World Generation Settings All World Generation optionsĭwarf Fortress has 7 different world generation settings with each of them having 5 different options to choose from, ranging from v ery small/low to very high/large.







Dwarf fortress fps tips